Kai_Mao said:
As I said, its up to Nintendo's developers to be interested in developing the games you are talking about. Do Koizumi, Aonuma, Yabuki, Kyogoku, and the like appear interested in developing such games? I don't know. Though, it is important that we keep Nintendo's philosophy in mind. Their first priority is fun gameplay. Everything else is secondary for the most part. I don't think they want to develop a dark game just because they want the game to be dark. They want the gameplay to have a purpose and to make sense with what the other content is being present. Take Splatoon, for example. They didn't create a new IP just for the sake of it. The environment and world of Splatoon made sense for the gameplay the developers were trying to implement, covering the surface with ink and moving around swiftly through said ink. |
While I do agree with this statement, it’s making a competitive multiplayer online game that perplexes me. Why do that when your multiplayer is stuck in pre 2004? I say this because I’m sure it was a more seamless and hassle free experience playing Halo 2 on original Xbox Live competitively.
In regards to the OP, I sure do hope Nintendo gets their act together in all things online.