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Wman1996 said:
Though Nintendo could do this, I don't think they will. Nintendo is almost never willing to take losses on hardware. This would almost certainly require the Switch 2 to sell for at least $400, which I don't think Nintendo wants to do.

I do think Switch 2 will be at least base PS4 specs, PS4 Pro if we're lucky. I unfortunately think anything Xbox One X spec level or higher is out of the question due to thermals or cost.

Does anyone ever even bother to read the actual original post? 

The *whole point* of DLSS 2.0 is that it allows a medium end GPU to basically construct a 4K image (or any resolution output basically, you can do the same for 1440p, 1800p, 1080p, whatever) while only really having to render like 1/4th the pixels. 

That means for a Switch 2 using DLSS 2.0, it could display a 1080p undocked image while only having to render at 540p.

And for 4K docked, that means the Switch 2 would only have to actually render enough pixels for 1080p. 

That's the whole freaking point of DLSS technology. You get super high resolutions while the system itself is only rendering a fraction of the pixels. DLSS is an AI algorithm that then takes the lower resolution image and can construct and image equal to a much higher resolution from that, in fact I find the 1080p and 4K DLSS constructed images to look even better than native 1080p and 4K. 

In lay man's terms: A PS4+ level chip with DLSS 2.0 basically would become fairly comparable to a PS5 because it would only have to render at a fraction of the resolution.