Pemalite said:
Correct. A portion of the memory is slower. - But those regions are mapped out and exposed so developers can prioritize the bandwidth-hungry operations to those memory locations where-as bandwidth insensitive operations can stay in the slower memory regions. |
In practice yes, but SNY can easily muddy that with non specified SSD marketing if they want to. If MS is simply going to use catch words without explanation, SNY can as well and take away that marketing advantage XBSX has right now. Based on the more recent "for the players" and "best place to play", SNY may very well ignore any hardware advantages completely in their slogan/phrases for PS5 though.
PS5. The Fastest. Most Advanced.
That would be hilarious to see. lol
PS1 - ! - We must build a console that can alert our enemies.
PS2 - @- We must build a console that offers online living room gaming.
PS3 - #- We must build a console that’s powerful, social, costs and does everything.
PS4 - $- We must build a console that’s affordable, charges for services, and pumps out exclusives.
PRO -%-We must build a console that's VR ready, checkerboard upscales, and sells but a fraction of the money printer.
PS5 - ^ -We must build a console that’s a generational cross product, with RT lighting, and price hiking.
PRO -&- We must build a console that Super Res upscales and continues the cost increases.







