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It's going to come down to how big of a difference the ssd makes on the ps5, the increase in gpu speed, the io engines and overall architecture. But the thing is both systems use variable shading, and more importantly mesh shaders/primitve shaders, which will allow for huge worlds and detail while limiting costs, power usage. In terms of mesh shading, this is where ps5 might shine in exclusives due to the ssd. Even possibly in multiplats, in games with huge worlds, they can use the advantage of the ssd with mesh shading and free up resources to make up for the xbox advantage, which might go towards ray tracing or resolution.