Hynad said:
Really sick of the lazy argument. Making ports of that caliber takes a lot of ressources that studios may or may not feel is justified or viable. Laziness is almost never a part of the equation. And let’s not forget that more often than not, the port job isn’t done in-house. Doom, for example, was ported by Panic Button. So, if anything you should express how lazy ID was for not doing the job themselves. |
I already covered that; I said Capcom could and should task one of the several competent Switch porting house with the job. Apparently they can't even be stuffed doing that.








