The Minecraft XSX Ray/Path tracing demo runs at 1080p and goes between 30-60fps.
For people who thought that you wouldn't ever get 1080p on next-gen consoles or that 1800p would be the floor, this is a pretty clear indicator of the contrary
Now of course a potential Series S could just run the game with Ray Tracing off but that takes freedom away from developers to build experimental games around ray tracing as a core feature. Just once again, I think a Series S would be a mistake which harms ambitions next gen and will lead to unsatisfied purchases later in the gen when the hardware is pushed more.







