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Radek said:
goopy20 said:

We will probably get some cross-gen games running at 4k but no way we'll see it with true next gen games that'll use Ray Tracing. A 2080Ti can barely run current gen games at native 4k with RT enabled. Some people seem to be convinced native 4k will be a must for next gen graphics but it's not. Most Xone games run at pretty much the same resolution as the 15 year old Xbox 360 and nobody cares. 

Raytracing can be optional you know? Like video options: 1440p 30 fps with Raytracing or 4K 30 fps without it.

RDR2 on Xbox One X is native 4K, why would I expect anything less than 4K from 2020 8K capable console?

1080p games on 2020 console... please don't make me laugh.

This is like saying there are snes games that run at 60fps, why would you expect any less from a PS4 game?

Native 4k is not a necessity for a crisp image, the same way 60fps is not a requirement for smooth gameplay. Many developers will opt for more impactful visuals over the highest possible resolution. A more important question you should be asking is why red dead redemption 2 doesn't run at 1080p on base Xbox One and PS4? 

Use that to extrapolate on how developers will use the power of next gen systems when they are the "base" platforms instead of looking at what res the game was able to hit on a $500 system released 4 years after the generation began.