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Nu-13 said:
trunkswd said:

Games are getting more and more expensive each generation and the price per game has been $60 for two generations now. However, I do agree that GaaS is NOT the way to go. Loot boxes / crates or whatever you want to call them is not good for gaming. 

Now DLC that adds new multiplayer maps, new single player missions, etc I don't mind. 

This isn't really true. Only megalomaniacal projects get more and more expensive. Small-mid games and even big ones with controlled budjet aren't any more expensive than when HD development started over a decade ago.

Honestly, if a dev can't make a profit selling their game for $60 without micro-transactions, then they should stop overspending and get their budget under control. Games simply do not need to be so obscenely expensive.