Nu-13 said:
This isn't really true. Only megalomaniacal projects get more and more expensive. Small-mid games and even big ones with controlled budjet aren't any more expensive than when HD development started over a decade ago. |
Honestly, if a dev can't make a profit selling their game for $60 without micro-transactions, then they should stop overspending and get their budget under control. Games simply do not need to be so obscenely expensive.








