By using this site, you agree to our Privacy Policy and our Terms of Use. Close
DonFerrari said:
Nu-13 said:

You talked about 3 different things in your post and managed to be completely wrong on all of them. First of all, the most recent sony console (the ps4) was suposedly sold at a profit since launch. But this doesn't matter in the slightest because there's nothing to criticize about a business deciding on selling their product at a loss, profit or breaking even. I think I also remember seeing a comment from you when I lurked the foruns, claiming that nintendo had a $50 profit per switch at launch. A ridiculous statement without any evidence of course.

Sony reported that on launch they broke even with a game and ps+ sold, so nope they weren't supposedly sold at profit. Not sure if I claimed with any certainty that Switch was being sold with profit. What I may have claimed is that Nintendo have always looked to sell HW at profit, and possibly have looked at some estimate on the cost of parts to see the profit Nintendo may have had.

You will not find a single nintendo game costing 10% of similarly sized games from sony and MS and I find it laughable that you are trashtalking such a positive thing for nintendo. The industry has a standard $60 price for most games at launch. Nintendo develops their games with careful budgeting and extreme quality, so they sell and profit a lot without colossal development and marketing budgets. Only praise is deserved for that.

Find one Nintendo game with development cost of God of War or SpiderMan please. From what I remember posted here in VGC the most expensive game Nintendo have made was BotW costing something between 10-20M, which is very much less than most if not all AAA from Sony. And if you look at Wii or WiiU era the discrepancy is even bigger.

Nintendo started doing dlc, period. Not using dlc to screw consumers with crap like major day one dlc that's already on disc.

Yes yes sure, and if you weren't lurker you would be saying at the time Nintendo had no DLC that DLC itself was something bad companies do as done a very big portion of Nintendo fanbase at the time.

Nintendo managed to be praised for putting DLC through Amiibos and you want to pretend they don't screw customer over. They hold the 60USD price for like 5 years instead of 5 months but that is very much praised by userbase, on a game that sold much more and costed much less than basically all competitors.

The statement I remember (again, not sure if it was from you) was saying nintendo had $50 of profit per switch at launch. A clear lie to try and bash nintendo. And once more, so what? A company is free to decide wheter they will sell their product at a profit/loss/break even.

Moving the goalposts much? You claimed nintendo games cost 10% as much as sony/ms games. This was never about which costed more. And you tried to spin it as a negative thing when that's only deserving of praise.

I would say what I always said on the subject: The truth. DLC concept is great, shitty dlc is not. Amiibos are physical objects with value attached to them and the content they unlock is very unimportant. Of course it is praised. Nintendo's games sell millions at $60 for years because their quality allows it and customers are happy to pay for something that's worth the price. Other companies and stores don't drop prices quickly because they like the customer, it's because their games' sales would fall off a cliff if they didn't.