DonFerrari said:
No obsession. It is just again explaining (not defending) why EA isn't releasing their games on Switch, they make games that target multiple millions copies sold, and they don't see that possibility on Switch, it is that simple.
Yes I know it, and also pointed that even when these 2 consoles received late ports or remasters they have done well (even multiple millions, in the case of let's say Tomb Raider the PS4 version outsold X1 even though it was one year late and full priced). I also know we can't expect same sales level from small games, remaster, old ports as we have from AAA brand new games. What I'm really saying and you know and probably agree is that they don't go after simultaneous release of AAA games on Switch because even ignoring power differences, cuts in scope, and cost to port they don't think the return on investment will be high enough compared to other plans they may have. And since you agree they don't have a grudge against Nintendo, and that the titles that companies decide to launch in Switch do what is expected or better it really just show that for EA type of game the Switch isn't a match. We can all hate EA for all the reasons they deserve and even more, that doesn't mean they are factually wrong on how they do their stuff considering that their commitment is on profits to shareholders. |
Late ports/remasters have also sold well on Switch like Monster Hunter Generations, Skyrim & Crash N Sane Trilogy all selling over a million and possible over 2 million. That's on par with PS4/XBO late ports/remasters with the exception of GTA V, which I think we can agree is a massive outlier.
The thing is that you cant say your games arent a match for a platform or wont be profitable if you have made no attempt to release them on said platform. What evidence is EA using to conclude games like Need for Speed, Star Wars & Plants vs Zombies wouldnt be successful on Switch?
When the herd loses its way, the shepard must kill the bull that leads them astray.







