scottslater said: First, those numbers are estimated sales, not actual data from the companies. Second, they are outdated as it hasn't been updated in over a year... |
Sure for both, and no company have reported over 2M games sold on Switch have they? Will ask again can you show source for 10 3rd party games that sold over 2M on Switch?
zorg1000 said:
Whoops, I thought you posted that link. But do you realize Vgchartz stopped tracking software at the end of 2018? |
Yep it have been said. But those are the only numbers we had and within 1 or 2 years PS4/X1 had more than 10 2M+ 3rd party sellers right?
I'll say it again, pubs don't hate money nor hate Nintendo. The reason they don't put the big guns on Switch (or do an exclusive for it that is big) is because their forecasts show that there isn't the return they expect to receive on other platforms. There really isn't another answer, unless we go conspiracy theories or pubs hate Nintendo money.
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."