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axumblade said:
Dulfite said:
Vgchartz Switch Numbers in database:
Minecraft - 1.89 million
Skyrim - 1.15 million
Crash Bandicoot trilogy - 1.11 million
Fifa18 - 1.10 million
Octopath Traveler - 1.02 million

How many does EA need to sell to think it's profitable? If a million isn't enough then that's sad. I'm sure if they released all their games on Switch they'd sell enough to profit and save their company some face.

It's more about stroking their ego than actual profitability. EA's highest selling game on the switch is only the 31st highest on the Switch. Meanwhile, both PS4 and Xbox One have 8 titles in their top 30 that are made by EA. Not sure why they care so much since I'd be more focused on profits versus some meaningless rank. 

This is a strawman, as nowhere did EA say they care about their ranking more than their software. I don't believe EA cares about that for a second; it's 100% profit-driven. EA has seen more success with the PS4 and Xbox One, so they are going to continue doing what they know works.

But since EA was making a statement on their future support for the Switch, rather than saying something like "sorry Switch owners" (putting the blame on themselves), they made a statement that made it sound like "we would love to have more games on the Switch but we can't because Nintendo takes all the profits" (putting the blame on Nintendo).

This is why EA is such an easy company to hate.