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GoOnKid said:
SKMBlake said:

Well Activision put Crash and Spyro trilogies, didn't they ?

And those games are well suited for the console

Yes that is true, however that was merely by accident after one single developer tried to build a Crash level out of curiosity on the Switch and it turned out it worked perfectly fine. Only then the publisher allowed the team to build a Switch version. So this story implicates that Activision had no intention to release it on the obvious well suited platform at first, but it's even worse because it also tells us that they didn't even consider it necessary to put the Switch to a simple benchmark test and validate what can and cannot be done on the system. They had a Skylanders game at launch, though, I have to admit. Turned out that flopped hard, so maybe that's the reason why they didn't want to keep dong stuff with it.

Maybe Activision might not be the worst publisher on the Switch, okay I give in, but they are certainly one of them.

DonFerrari said:

And EA put Unravel on Switch because that is also suited.

Now, they won't put a lot of money in a port that they don't expect to profit enough on the system. But as always everyone in VGC is a better businessman than company heads proven by track record of both =p

Mind to explain then why EA hasn't released a Madden game yet? Especially in the US where the sport is big and the Switch is thriving, and it would also be a multiplayer game which work very well on the system. Sure, expecting small profits is one thing but common sense is another. 

I don't want to fight, I know we had a lot of debates in the past but even you must see that their practices are strange at best.

Trust me, he does.