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VideoGameAccountant said:

What is also happening is Sony and Microsoft are joining Gen 9. Now, console launches are a big reset and it takes some time for the install base to growth. Third parties have become risk adverse which results in the cross gen games we normally see (and will see again in 2020). The Switch already has an install base of around 50 million units, while the new consoles will have 0 (obviously). I expect we'll see many publishers (namely the Japanese ones) start making games for the Switch as a way to hedge their bets on the generation. We should soon see more and more developers throw their hat into the ring.

Well, if Switch performance is enough for these new games, I expect we'll see many publishers (including the Japanese ones) keep making games as multiplatform releases.

Why only cater an install base of 50 million units, if they can reach with an additional PS4 + XBO version over 200 million units (and adding a PC version over 300 million units)? PS5 + XSX will be BC compatible, so these gamers also can play these games (perhaps even in a separate definitive/enhanced edition in 4K 60+ fps).