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1. The Switch is a hybrid. Both Nintendo's home console and handheld markets are now merged. While we have yet to see the full benefits of this, it's apparent. Nintendo handhelds were always guaranteed to succeed once a new generation of Pokemon came out. Pokemon Sword and Shield is a big success on Switch, as is the spin-off "Let's Go". The Switch's hybrid nature also gives more incentive to play first and third-party ports. Even if third-party games can't match the specs of other consoles, you have the option to play them anywhere.
2. Marketing. The marketing with the Switch has been mostly great. There are still some kids and families shown, but it's mostly teenagers and under-35 adults. If you market to adults, kids will likely show an interest too. If you market largely to kids, adults will back away.
3. Strong 2017. For all the faults the Switch had for 2017, there were a lot of strengths. There were a lot of heavy-hitters in exclusives and multiplats. Breath of the Wild, Mario Kart 8 Deluxe, Splatoon 2, Mario+Rabbids, Stardew Valley, Super Mario Odyssey, Skyrim, and Xenoblade Chronicles 2. Switch's 2018 certainly didn't match 2017, and 2019 may not have either. 2020 will likely be Switch's best year financially, and may get its best games. Hard to say, though, since we still don't know a lot about this year.



Lifetime Sales Predictions 

Switch: 156 million (was 73, then 96, then 113 million, then 125 million, then 144 million, then 151 million)

PS5: 115 million (was 105 million) Xbox Series S/X: 48 million (was 60 million, then 67 million, then 57 million)

PS4: 120 mil (was 100 then 130 million, then 122 million) Xbox One: 51 mil (was 50 then 55 mil)

3DS: 75.5 mil (was 73, then 77 million)

"Let go your earthly tether, enter the void, empty and become wind." - Guru Laghima