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For people who have played Zelda BotW, what are you hoping for in the sequel, given that it will have the same world?

* Increase the scope of the Stables.
* Give Link much more expansive options for his house.
* Give Link way more options to place his house - for example, I would have MUCH preferred to live in Faron or in the woods behind Fort Hateno.
* More Building/Rebuilding minigames.
* More towns
* More on-field minibosses and monsters. I would LOVE to have some Monster Hunter feeling stuff, and I think that is a great fit for Zelda. Afterall, Monster Hunter's big boss monsters are Zelda inspired.
* Greater visual thematical variety for dungeons.

Do you want things like cooking and weapon durability to stay around?
* Yes,
* Add a cookbook to streamline cooking.

Do you want more story?
* Yes, I think having new story goes without saying.

Bigger dungeons?
* No. Breath of the Wild finally got 3D dungeons right by breaking them up into non-linearly accessed shrines. If anything, I would prefer more Divine Beast Dungeons, but smaller in scale.

Everything the same but just a whole different set of things to do?
* I'd like a few new features, but I love the whole "Wild" theme and I do hope they stick with it for the majority of it.


Do you mind the map being the same or are you hoping the story involves the map being at least superficially altered in some way to allow make it feel like you're exploring a different version of it?
* I'd like new areas.

Any concepts of other open world games or previous Zelda games you want added in?
* Boss Monsters, but not the dungeons. I mostly hated the old 3D Zelda dungeons.
* If I had the option, I would add in some Minecraft creative building features.


What would make BotW2 feel different enough and improved enough, or similar enough, to bring you back for another exciting 100 hours or so?
* I think what they have will be more than sufficient, I have high faith in the team. A remix would be more than sufficient for me.

Or changes would make your ideal BotW game that you hope to be in BotW2?
* So this is like a moonshot question?
1. Multiplayer options (I would love to explore Hyrule with my wife and kids)
2. An epilogue storyline featuring the reconstruction of Hyrule with 150+ hours of gameplay. Think Dragon Quest 9 epilogue, except even better.
3. A trade system that prevents fast travel when in use, basically carrying trade items manually from place to place with buy/sell rates. Also, trade items can be crafted by drops, and then better crafting material and rupees can be traded for with trade items.
4. Craftable weapons, shields, and arrows - but make these unique from the enemy drops.

Last edited by Jumpin - on 07 January 2020

I describe myself as a little dose of toxic masculinity.