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Pyro as Bill said:
Pemalite said

You sure about that? Like... Absolutely certain? List them.

Mario Kart 8
Smash Bros
NSMB
Splatoon 2 (peak)
Odyssey (900p60 peak)
ARMS
Captain Toad
DKCR
Mario Party
Pokemon is 30fps but who cares? Zelda's the only important one missing and if it can get a VR patch, there's no excuse for not patching improved framerate/res.

I'm not even paying attention to what you are talking about here, but just thought this post was funny (read: wrong).

Big games? NSMB is a Wii U port, Captain Toad is a Wii U port, DKCR is a Wii U port, and none of those could be considered Switch's biggest games.

Mario Kart is Switch's biggest game but is also a Wii U port. Mario Party isn't exactly a super demanding game.

Arms isn't one of Switch's biggest games.

You list Odyssey as though it fits the criteria but in parenthesis state it doesn't.

So I'll give you Smash and Splatoon. That's two games of the biggest games made specifically for the Switch, and a bunch of smaller games and Wii U ports.

So what you are saying is that Wii U ports and smaller Nintendo games run 60fps/1080p, but big games made for Switch to push it like Zelda, Pokemon, Mario don't run at top stats.