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JRPGfan said:

It changes based on newer/better technologies and designs.
And it even varies from card to card (with same arch), depending on how balanced the card is.

But yes, if Nvidia used the same technology, it did in the Switch, for the Switch 2.... it would be to be around 3,4 Tflops, to match the GPU compute the PS4pro can do. (3,4 Tflops x 1.24 = 4,2 Tflops of the PS4pro)

The current Switch is 393 Gflops docked.
To go from 393 Gflops to 3,4 Tflops is a jump of about 8,6x.

Thats just not gonna happend imo.
Its not possible at all, in handheld form.

Why not? An 8x jump in power would be fine for a hardware generation. The Xbox One will supposedly go from 1.3 TFLOPS to 12TFLOPS, which is a 9.2x increase in power based on TFLOPS alone. The PS3 to the PS4 was a 8x increase in power. Heck, Sony claimed that the PS3 was a 40x increase over the PS2 in processing power. I'm not sure why you are thinking it's impossible three years from now.