I agree with what most people have said already, but I think the thing that really put the Wii U beyond any hope of recovery was the hardware choices. They could have recovered from the confusion over the name (which, as many people seem to forget nowadays, they did with the 3DS), and possibly even gotten away with producing a gamepad-less version, but when the basic system architecture was so incredibly poorly designed, there was nothing Nintendo could have done. They should have just bought some off-the-shelf laptop chip from AMD, built the system around it, and just resorted to software emulation for the Wii's most popular titles.







