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CGI-Quality said:

So, let's chat...

What if I told you that this character model was not just an in-engine model? :P

A common trend with this gen's games seems to be near identical models between cutscenes and gameplay, but scaled lighting quality really enhancing the closeups. Wouldn't surprise me to see the same thing next gen with cutscenes looking like that shot and gameplay looking more like the night scene with the torches.

Me likey.