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Wman1996 said:
Because unlike with the Wii U, Nintendo has some relatively clear audiences in mind with the Switch. The Switch appeals to kids, families, portable gamers, and Nintendo fans all pretty broadly. It doesn't matter if the Switch is your first game console or your 30th, there's at least something there for you.
Six years into its lifespan and I still don't see any clear audiences for the Xbox One. Virtually no true exclusives, Microsoft IPs that are also available on Windows and aren't particularly well-received, a base console weaker than the PS4, etc.
The Xbox One S All-Digital Edition is baffling to me because it removes the disc drive and still only has 1 TB of storage. Microsoft wants you to build a library of digital games and your storage will be eaten up really quickly.
The Xbox One X is the best way to play multiplats outside of a gaming PC, and there have been some amazing deals on it. This is the closest thing to an actual audience I can see for the Xbox One.
The Xbox One will hit 50 million units, but after the sales of the Xbox 360 there is not much comparison.

Honestly...looking back I don't know or understand how or why Xbox was ever all that popular. It had a huge surge in 2005-2009, but to be honest I genuinely think they got lucky there, by having Sony botch so spectacularly. 

The original Xbox was NOT a successful console, barely selling more than the famously poor-selling Gamecube. It had a few hit franchises but it really didn't have a huge audience. 

The Xbox 360 had a huge start with dozens of amazing exclusives and ideas, capitalizing on Sony's failures and running roughshod on its competition...but once the PS3 picked up, that console proved to sell more than the 360 in the end, resulting in the 360 - Microsoft's best-selling console ever - in last place that generation. And why? They couldn't keep up the pace into the second half of that generation. 

And the Xbone has been a flop since day 1. Poor PR, poor exclusives, then no exclusives due to PC and eventually Switch getting them, and no real place to pick up the slack, with virtually nothing of value on the console (outside of Game Pass) for the last 3 years of this generation. 

Given their history, I predict they'll do well for the first 2-3 years of the next generation but then flop hard as PS5 and Switch continue to dominate. Honestly, they've NEVER been all that successful, with two of their consoles flopping hard despite having a lot of presence in US/UK, and the third having a great start but unable to stick the landing. They're just not good at this. 

Sony had the exact inverse problem, and Nintendo has always been all over the board. Sony's PS1 came out and dominated the incumbent leader (Nintendo), then made records with their followup, the PS2. They dipped and did poorly with the PS3's first half - the same half that Microsoft capitalized on - then came back in the latter half of that generation and once again dominated with the PS4. For comparison's sake, PS's weakest offering (PS3) sold more than Microsoft's best (360).

And since this is a thread comparing Xbox and Nintendo, that's a bit harder given Nintendo's long history and fluctuations. The NES, SNES, N64, and Gamecube all had declines in popularity, only to spike in the Wii era and flop again in WiiU. The Switch is back to doing remarkably well (And let's be honest, I think Nintendo does best when they innovate or think outside the box. The same pattern can be seen with the portable lines, with Game Boy, Game Boy Advance decline, then the DS/3DS decline).

I think that a healthy gaming environment has two distinct companies. Sony for the basics, high resolution stuff, HD games, core games, and indies...while Nintendo does all the wacky, out-of-the-box thinking stuff. We have creativity, we have power, we have variety, etc. Microsoft just fails at doing what its competition does. I kinda feel sorry for it, becuase Sony having good competition is good....but they have not had that. 

Man, I sound like an F-word. I just like comparing, though. That, and after buying an Xbox 360 and Xbone and never playing them (I literally spend more time Netflixing and updating firmware on my Xbone than I ever did playing games on it), I'm completely lost as a customer of theirs. Hell, I didn't even bother buying Cuphead on Xbone because I got it on Switch and had it on PC first. Just no reason to have an Xbox. No wonder it flopped in the long run. 



My Console Library:

PS5, Switch, XSX

PS4, PS3, PS2, PS1, WiiU, Wii, GCN, N64 SNES, XBO, 360

3DS, DS, GBA, Vita, PSP, Android