Barkley said:
Can't get singular digital sales, but we can get the average digital sales ratio of all retail/package games. Last fiscal year Digital Sales including "A. downloadable versions of packaged software, B. Download-Only Software, C. Add-On Content and D. Nintendo Switch Online Subscriptions" accounted for 24.8% of sales to the total dedicated video game software sales. Nintendo show that 67.6% of those digital sales are "downloadable versions of packaged software sales". So we get this: Retail Games - 75.2% so (16.8/92)*100 - 18.2 So for last fiscal year the digital ratio for retail games was 18.2%. This would put SW/SH FW sales including digital at 1.66m But that's global data, revenue not units and average lifetime, not average FW. So how useful that actually is, is questionable. |
Why are you using global previous fiscal year when we know the Japan shipped+digital totals & retail sell through total for titles on the voucher program?
I'll have to look them over again but if I recall the digital rate is something like 20% for Mario Maker, 40% for Fire Emblem and 30% for Link's Awakening.
When the herd loses its way, the shepard must kill the bull that leads them astray.