SecondWar said: A lot of them are products of their time (Ranger) or the short of lower budget games that have been cannibalised by the mobile market. |
I agree that most seem superfluous now, considering we do have 3D battles in home consoles now, and the smaller ones are a better fit (or more precisely, a more profitable fit) in mobile. But there are the ones such as Snap, Mystery Dungeon, TCG and even story driven ones like Detective Pikachu that still are big enough to need a propper release. Those are the ones that worry me the most, considering we haven't had one of this in a while now.