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Nintendo - N64 vs Wii U - View Post

curl-6 said:

One of the biggest issues I had with Wii U was that with a small number of exceptions it felt like Nintendo had lost their ambition and weren't trying their hardest.

That certainly wasn't a problem on the N64.

Nintendo had lost their ambition during Wii era. This console was a massive success and they thought Wii U would be fast-selling as well. Within the first year Nintendo realized that this wouldn't be the case and from that point on I have the impression they got their ambition back. 3D World was the first proof – a perfect game with full of love designed and without gameplay bugs. Splatoon, Mario Kart 8 and Mario Maker really showed that they wanted to make good games for this specific console. All games got updates for about a year and got better and better, though they were not rated as high as some N64 titles, which is in case of Mario Kart 8 and Splatoon actually a shame.

Ocarina of Time is by the way the most overrated game in video game history. It uses the Mario 64 engine, has 12,5 fps (PAL) and has an empty overworld compared to A Link to the Past, since they couldn't add more enemies and details because of frame rate issues. Nintendo wanted too much from the hardware which was just not powerful enough for 3D. On the other hand, Yoshi's Story shows how this console should have been used right. SNES games aged good, N64 games aged bad. Wii U games will age good, mainly because of 60 fps.

Last edited by siebensus4 - on 14 November 2019