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Vodacixi said:
Pemalite said:
Why are people against a code? Physical is great... But Overwatch gets updated so frequently that the data on the disks for the PC/Xbox/PlayStation versions might as well go in the bin anyway, it's all been superseded.

Because you can sell a cartridge, but not a code. Also, if I pay for a physical copy, I want a physical copy. It's like, you know, common sense.

Never sold a game in my life... So have to admit, that valid point never crossed my mind.

And being a PC gamer, it's all digital anyway, which is Blizzards primary market, so I guess their line of thinking is that their approach to PC would be applicable to the console market.

Wyrdness said:
Pemalite said:
Why are people against a code? Physical is great... But Overwatch gets updated so frequently that the data on the disks for the PC/Xbox/PlayStation versions might as well go in the bin anyway, it's all been superseded.

A number of people have to be mindful of their data usage so having the base version on a physical format does help especially as it comes in at 10GB.

Which is my point.
Overwatch gets updated extremely frequently with relatively large patches (In comparison to the size of the base install), if you buy the game after any amount of time after the games physical release, you are going to be downloading the entire game or large chunks of the entire game, you don't end up saving much.

In saying that, the Switch is portable, go bludge some Wifi, somewhere... It's not like it's super common these days!



--::{PC Gaming Master Race}::--