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Jumpin said:
super_etecoon said:
The biggest concern when it comes to a Metroid movie is that it came from a movie already. That's why the most important part would have to be in finding a color pallete and design that would truly differentiate itself from Alien. Stick with the colorful palette made available in Metroid and Super Metroid. Spend a ton of time on the lore and maybe even take a cue from Secret of Nimh and have a dark, mysterious character (Chozo elder) be the narrator. You could still have great voice acting without Samus speaking a single word. But you have to stick the landing when it comes to Samus and body type. She doesn't have to be absolutely gorgeous, but she probably will be. Don't be afraid to make it look videogame-esque every now and again, even if it's just from the point of view of a surveillance camera or something. And please don't give it to Uwe Boll or Zack Snyder or something. David Finche or Chris Nolan would be my top tier choices and I think that either of them would do an excellent job and would ensure that we would have an amazing film. Unfortunately, I don't think either of them like video games too much so they'd have to be paid a ton of money...this certainly wouldn't be a passion project for them.

Not Ridley Scott? =P

Anyway, big budget film is alright. I don't think it has to be made in Hollywood, it's not the 1950s anymore. There are better locations and better studios in 2019.

Haha...fair enough.  I didn't actually mean Hollywood per se.  I used it the same way people ask for a kleenex.  I was just referring to the idea of a big budget movie.  But I can definitely see why I shouldn't have stated it that way.  Maybe I'll give it an edit.

I do think it is funny how we're all so gun shy when it comes to seeing Samus represented on screen, big or small.  Certainly the movie industry has a terrible track record when it comes to adapting the videogame medium to film of any kind.  It kind of sucks, too, because it often isn't the subject or the audience's fault that the movies fail.  They grab weak directors, terrible scripts that oftentimes are just trying to cram a Hollywood (intended this time) story into the videogame lore, and they use the weakest effects studio they can find to just make a "good enough" film.  Something like Metroid would need such an incredible cast of filmmakers making the movie happen to either appeal to the mainstream for a blockbuster hit or at least create a film or project capable of impressing the admittedly very picky Metroid audience.  What can we say...we recognize greatness (that's why we're Metroid fans) and we'll call you out if you try to sell us something anywhere below that.  We are the worst fanbase, aren't we?!