By using this site, you agree to our Privacy Policy and our Terms of Use. Close
curl-6 said:
Ganoncrotch said:

Honestly when you consider that it's a port of a very demanding current gen title on a handheld console which has the same hardware as a 2015 nvidia shield it is an absolute feat that the game functions in any way shape or form on the system, but I think I had my expectations well in check that this would look bad or run in the low 20s at all times, but so far from playing it I've been stunned at the performance, and obviously I have a pre release version which would be missing any day one patches, and I'm playing it on my OG Switch, not the Mariko unit which I've bought so possibly it might hold that 720p every so slightly more on that unit but I won't know this this weekend.

Oh yeah, the fact we're at the point where a demanding open world PS4 game can run on a handheld in a mechanically uncompromised and visually recognizable form is still just bonkers to me.

Especially when you consider that the closest comparison of handheld power would have been to the Vita which was heralded as the second coming of Christ for the power it had to render portable ps3 games.... with no compromises over the ps3 home versions!

but now you got The Witcher 3 from current generation, in its entirety on hardware which can run 5-6 hours from a battery which takes up 10 times more space in the unit than the cpu/gpu combo and it's a shock that it's blurry, I mean... it has a max resolution and frame rate on par with Dead Rising 3 and Watchdogs on the Xbox1.



Why not check me out on youtube and help me on the way to 2k subs over at www.youtube.com/stormcloudlive