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theRepublic said:
I expected to see a lot more evidence in the OP. Like charts or at least numbers on games released in each year of each consoles life. Instead, we got vague assertions. Vague assertions that are likely true, I just don't know how true without the actual numbers. And no, I am not going to do the work for you.

And why are you comparing the current output with the Wii and DS? It would make more sense to compare it to Wii U and 3DS output. Why go back two gens instead of just one? You don't seem to know much about how game development works. Output for the "HD twins", the Xbox 360 and PS3, slowed way down for all developers compared to the previous gens' Xbox and PS2 consoles. Output has even seemed to slow down again for the Xbox One and PS4. Increasing graphical fidelity increases development time. That is just a fact. Nintendo can't avoid that reality anymore than they can avoid gravity.

What they have done is to consolidate on a single console. I am sure it would be even worse to have games split across two consoles instead of just one.

Plus, It's not like Nintendo is barely putting out games. They have a pretty insane lineup for 2019, way more than most publishers. Not to mention, that aside from Zelda and Mario, Most of their games don't push the boundaries of graphical fidelity and scale, so they can put out more games. A game like ARMS or Ring-fit Adventure has a much quicker development turnaround than The Last of Us 2.