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curl-6 said:

https://gonintendo.com/stories/345871-nintendo-is-to-thank-for-overwatch-legendary-edition-having-moti#comments

Info on the Switch version's motion controls:

- "It came about early on with our initial discussions with Nintendo. They expressed how it was a popular feature on the Nintendo Switch and encouraged us to investigate it. A few of us were a little skeptical at first, but after doing a bunch of research and experimenting with various implementations, it really grew on us. I think most people who spend time learning the controls really like it a lot."

- "With gyro-aiming, you can tilt the Switch or Pro Controller to give a little nudge to your aim and help line-up shots. Or, you can detach the Joy-Cons and point it at the screen like a laser pointer. One of our designers plays this way and dominates."

Motion controls are superior and it makes perfect sense to have them. They have already been excellent in Doom (2016). I think they added them with a patch because many people requested them, right? Can't believe there are still developers who haven't tried them yet but as we can see here in your link, the advantages can be experienced quite quickly.