Sarkar said:
Even Pokémon itself is an indie scale title as far as production values go. |
Not really. Let's Go! had a development team of over 100 people and a 2 year development cycle, Sword and Shield had a 4 year development cycle, with possibly more staff. The games don't really reflect this, because Game Freak has routinely proven they can't make a AAA game in 2019 if their lives depended on it. That's why the Pokemon games have such bloated team sizes and dev times for the games they are. Nothing unusual with 100+ team sizes in modern AAA games, but the presentation should reflect that. Game Freak, at least the Pokemon team, is just bad at large scale game development.