| VideoGameAccountant said: I'm a little dubious of that because how much involvement does Nintendo have in these titles outside of the design process. NSMBU was also a port which I'm sure didn't take that much staff. Also, Nintendo has multiple teams and while there was some assistance (Monolith helped with Zelda) the other teams should be able to release their other titles. I agree with you that it does take a while for projects to materialize which is why I could see 2020 being a big year for Nintendo. They should have more stuff with their last big year (2017) being 3 years past, about how long it takes to make a game. |
In Sushi Striker's case, the original idea came from Nintendo, specifically Director Kaori Ando. When they shopped around for development partners, it was indieszero who suggested to make it a puzzle game, and the two designed the final product together. With Link's Awakening. I imagine Nintendo had the design documents for the original Link's Awakening for Grezzo to use as a framework.







