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Sarkar said:
Chrkeller said:

Prizes are cute, but don't ultimately matter.  I am not a software developer, but I am a product developer.  What matters is sales, market share, operating margins, etc.  I would guess most developers don't care how many awards they win.  If their game tanks that is a problem.  Spider-man sold extremely well.  I am guessing the developers are pleased as punch.  More to the point, no I would not space out game releases intentionally to win awards that don't pay salaries and bonuses.  

There’s a difference between making products and making art. If you don’t know the distinction then idk what to say.

My wife is an artist.  I can assure you she would rather sell millions than win an award in combination with poor sales. 

And games that win awards don't always sell, so there isn't a direct correlation.  Do the awards help a bit in terms of free marketing and advertisements, sure.  But not enough to warrant making awards a high priority when developing a product.  As already pointed out, Spider-man (and Horizon) didn't win many awards...  but sold lights out.  I would also question how many people, outside core gamers, even pay attention to awards.  And core gamers buy most AAA games anyway.  Most people I know couldn't even begin to name what won GotY last year.  Heck I don't even remember. 

And let's face it, videogames are a product with artistic elements....  but it is still a product.          

Last edited by Chrkeller - on 20 September 2019