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Pemalite said:
Ganoncrotch said:

The base model switch needs to do a lot more work when you drop it into the dock, it needs to push almost 4 times as many pixels when you jump from 720p>1080p and you can hear and feel what that does to the unit, do you ever notice how often the Switch in dock has the fans on far more than when it is in handheld mode?

720P is 921,600 pixels.
1080P is 2,073,600 pixels.

That is an increase of 2.25x. Significantly less than 4x.

The reason for the fan kicking in, isn't so much the resolution or load... Because there are tons of games with dynamic resolution scaling which uses 100% of the available hardware whilst undocked.

It all comes down to clockspeed/voltages... Docked the Switch can enter higher power states to drive home higher visual settings, thus the fan is going to kick in far more frequently to dissipate the waste heat from those higher power states.
The improved resolution is just a byproduct of having the extra thermal/clock/power headroom from being in docked mode that developers can take advantage of.

curl-6 said:

Granted, it's not for you or me, but we're not the target audience. The Lite is meant to replace the 3DS as a cheap entry-level device for consumers who are on a budget or don't care about TV play. It's largely for the Japanese market and the 40 million plus 3DS owners who have yet to upgrade.

This. It's a low-cost entry that will be extremely palatable to mums and dads buying for their kids Birthday/Christmas... I.E. A large portion of the 3DS market.
If the device doesn't offer the features you want... Then it's clearly not the device for you.

When you say higher visual settings in docked mode... what titles do that? 90% of games that I've played or games which have been reviewed in depth by digital foundry the difference between docked and handheld is resolution with almost always the same LoD, textures and shadows between the two versions, the key difference which always comes into play (except for Dragon Quest Builders 1) is that the resolution changes, I think DQB is one of the few titles which is 720p in both modes but in docked it aims for 60 whereas handheld it aims for 30. It's far easier for devs to just rely on the upped resolution of the dock to allow the game to get rid of the rough edges which would look awful on a big screen at those really low res's that handheld can dip to at times.

Right on the pixel thing, it's been a while since I wrote out those exact figures (think it would be back when there was people suggesting that the X1 running games at 720p was neck and neck with ps4 running the same game in 1080p) still though, 2.25x the pixel count is no small feat for a gpu to be asked of, like I said ... it wouldn't be ideal to hold the system while it's doing that.



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