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Chrkeller said:
LMU Uncle Alfred said:

 

They don't have to if they can't pull it off.  And if the game has a skip cut scene option then your problem is almost completely gone. For those that need a great story to be fully satisfied though they would be out of luck just playing a game that only has good gameplay. 

Just saying that there's plenty of great games out there that get lesser scores despite covering more ways to enjoy a game (the story and gameplay aspect).  But so many of them only get 9s and not straight 10s like Nintendo does.  Nintendo games usually do not have any fulfilling story aspects to add much of an emotional connection to the game's world. 

You can argue about their gameplay being so good it makes up for that, but I'm not buying that.  It's too subjective now.  It's more objective to argue what gaming aspects are not as prominent or more prominent in a game.

I couldn't possibly disagree more.  Some games require a strong story, others do not.  It makes absolutely no sense (no offense intended) in my mind to force narratives in all games.  Doom for example doesn't need a story like the Last of Us.  Mario, PIkmin, Luigi's Mansion, etc do not need a strong narrative.  Variety is what makes gaming good.  Setting up a review system where all games need to have the same features doesn't make a lick of sense.  It isn't that Nintendo makes up for the lack of a narrative, their type of games don't need a narrative, and frankly a strong narrative wouldn't fit well.  

As for personal preference, SotC and Ori have the best stories in gaming, IMHO.  Neither of which have strong narratives.  

As a life long Nintendo fan, if their games turn into RDR2, TLoU, FF, etc they will lose me immediately.  I want little to no focus on story elements.  It just isn't my thing.  

You're misunderstanding.  I'm not talking about Nintendo games being required to have stories to have enjoyable or great experiences.

It's not about forcing games.  It's just about what games satisfy all or as many of the criteria as possible to make sense as a true 10/10; regardless of genre.  If it makes sense for Nintendo games to be at their best with just gameplay then that's what they can do and they should stick with that.  But that doesn't mean their games DESERVE straight 10/10s from everywhere just because that's most what all their games can do like Zelda and Mario.  Even if well.

You can enjoy those games as much as you want, but for the sake of critical acclaim and awards that's just not going to cut it imo.  Even objectively it makes more sense to cover all or as much ground as possible to be a true 10/10.  In which case Nintendo games typically do not.  They're missing out a huge portion of what games have been doing for a long time now; in which case that includes story (aka variety in what you mentioned).

They might be 10/10s to you because the gameplay aspect is all you're searching for or need, or a lesser active narrative even if a good narrative generally speaking, but that's not going to satisfy everyone to the largest extent.

There is no game that satisfies everyone to the fullest, but they should at least be as close as possible to deserve straight 10/10s and Goty awards. 



Lube Me Up