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Pemalite said:
Bofferbrauer2 said:

More like can't address.

1.8T Flops is out of order for current technology levels. Even the Qualcomm Snapdragon 8cn, which is strictly intended for laptops and convertible tablets, doesn't even reach half as much power. You would need an RX Vega 11 to reach 1.8 TFlops

This chip can reach 1.8 TFlops. Look at it's TDP: it's rated as 35-54W, way outside the bounds of a handheld. It could be used in a gaming laptop, but even an ultrathin wouldn't have enough cooling for it. So you can also forget about the heating and the battery life extension with that.

As for the other points, the slightly bigger 1080p screen could be done. I don't see the point since few games will make use of it. But if movies would come to the Switch, then I would definitely agree on this. The 128GB internal memory is something I'm awaiting too. I was actually expecting a model to come out with that amount of storage while the base model we have now would have been dropped by $50 in price - but that was before the reveal of the Lite and new battery model.

As for the Joycon drift, I'm sure that the new models will get that issue fixed. Free repairs are also expensive for Nintendo, after all.

Flops is irrelevant.
You don't need 1.8 Teraflops.

The Ryzen V1807B that you linked to is not AMD's most efficient APU anyway... The Ryzen 7 3700U is only 15w TDP with a 2.3Ghz 4 Core/8 thread CPU, 1.4Ghz, 11 CU GPU...

Drop the GPU to 1Ghz, drop the CPU to 1.6Ghz and you could probably go under 10w with the right binning.

But AMD's APU's aren't a good fit for a handheld in my opinion.

As for the 1080P screen, just because a game doesn't render at native resolution doesn't mean games won't make use of it, HUD elements and text can still be at native resolution and upscaling is also a thing.


I know Flops are irrelevant, hence why I said Navi with similar performance, not similar flops. But Since both the PS4 and Vega are GCN, comparing their performance by TFlops was a legit way to get them to the same level more or less.

Dropping the clock speeds doesn't cut it. I'll have to check if I can find a test in English, but the 3700 U can't hold the GPU speed at all and drops to about 800 Mhz under full load (CPU at it's base clock of 2.3Ghz). At that point, it can reach at best 2/3rd of the PS4's performance. The 35W 3750H also can't hold the clock speed, but at least only drops to 1150Mhz under fullload (with same CPU clock).

Oh, and the 3700U only has 10, not 11 CU. The only mobile chip with 11 CU was the 2800H, it's successor, the 3750H, only got 10 CU.

So, like I said, we're not there yet to put a chip with PS4-like performance into a handheld without making it very heavy due to a huge battery to make it last longer than a couple minutes. Navi will be a step forward in that regard, probably reaching PS4 power in a 15W package for real this time. But not enough yet to make it possible at a ~5W package of a handheld. And no, NVidia or any other GPU maker isn't any closer to this yet.

Last edited by Bofferbrauer2 - on 29 July 2019