| NightlyPoe said: The drifting issue is nothing compared to the flawed NES front-loader design. It just didn't work all that well and those of use who grew up in the 80s know all about blowing into your cartridges and cajoling the NES to read the game by shifting it ever so slightly to the side. Only to have it turn off and start blinking if you so much as sneezed in its direction. It was a completely flawed design choice that was never going to work. The dumb thing about it all is that the problem was only there because Nintendo had to disguise the NES as a toy to get it into market. |
Lol at the shifting it slightly to the side... man it's like you were there with me when I was 10ish, having the thing open, pushed down and kinda shimmy the cartridge a bit more to one side, pushing in the right side but leaving the left to where the plastic of the NES pushed it in a little more when you pushed down the cartridge. I almost have more memories with my NES trying to get games to start than I do from actually playing any of the games. Even my memories of some of the games like Bubble, Bobble I recall times where it would be playing fine and suddenly all of the sprites would giitch out so you could still move around and play but the graphics were messed up.... but it always meant you couldn't get the password for the stage you were at because the graphics on the password screen would be fucked as well.
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