| Louie said: The problem with games like Pikmin is that they are high budget titles but don't sell well and don't sell hardware. That's why Nintendo shouldn't focus too much on them. A Pikmin 1-3 collection for Switch, made by a third party developer? Sure, I'll take it. But putting years of effort and millions of dollars into Pikmin 4 just for it to sell 1.5 million units? They could spend their money and time more wisely. |
Not every in-house game needs to sell hardware. It just needs to be profitable. Nintendo games, even the highest budget ones, are actually nothing compared to what Western developers spend on their AAA games generally. There's a reason why Nintendo's made 3 in-house entries despite only ever breaking 1m sales. Also Pikmin 4 on Switch would probably do better than the previous 3 due to the Switch's better software sales.







