The more people you have to compete with, the tougher it is to get noticed and climb the ladder. When you're competing with say, 100 million people, that's already a staggering amount of competition, but when you're competing with billions, that's like trying to climb Everest.
The less people you have to choose from, the more the market demands you pay to them. When you have say, 100 million people to choose from, that's a lot, but when you have billions to choose from, the labor demand is greatly lessened and therefore a persons value stagnates or drops.
PS1 - ! - We must build a console that can alert our enemies.
PS2 - @- We must build a console that offers online living room gaming.
PS3 - #- We must build a console that’s powerful, social, costs and does everything.
PS4 - $- We must build a console that’s affordable, charges for services, and pumps out exclusives.
PRO -%-We must build a console that's VR ready, checkerboard upscales, and sells but a fraction of the money printer.
PS5 - ^ -We must build a console that’s a generational cross product, with RT lighting, and price hiking.
PRO -&- We must build a console that Super Res upscales and continues the cost increases.







