Pemalite said:
I don't think 8 Teraflops is low at all. |
It seems low if you're still on 'GCN time' and would be expecting something closer to 12TF, and much like you mentioned, many don't understand the nitty gritty of a GPU and how it relates to the TF calculation. Cerny did mention it though, followed later by the 8.4TF FP16 remark, and MS kept hammering home 6TF, so whether or not PS and Cerny want to fight that PR battle going into next gen who knows, but they likely kept it in mind. The Pro being 4.2TF and the 5700 Navi series being around 8TF along with it's pricing, seems a little too coincidental if you ask me. Knowing where XB1X ended up and how MS isn't even hinting at Scarlett GPU performance, since it might be around 8TF as well, to where GCN would've been headed next in terms of calculated TF performance, it's hard not to see different strategies for both in there. Flops probably can't continue to be the main marketing focus as long as the GPU industry doesn't make major changes in the coming years.
Pemalite said:
It's not even a ballpark figure, it's a theoretical denominator that is simply unachievable in the real world... Otherwise there wouldn't be a constant race to making chip designs more efficient every year... |
Theoretical denominator may be a better way to describe it, but I don't know how you can say it's not even a ballpark figure. While it's an approximation, it depends on what you're comparing it to. You could say the GCN TF is 'too high', or you could say the CUDA TF is 'too low'. The 5000 series and the 7000 series aren't designed to be directly comparable, so comparing them using TF is going to steer you off course immediately from the get go. Making your designs more efficient would help to sell your GPU to companies looking to sell products like laptops, and sales overall in a world where electricity prices are rising and becoming a concern. Not to mention the sound created by fans to remove the inefficient heat created, or cost to go to a water block.
Yes, most people who buy consoles don't understand much more than the numbers put in front of their face, like much it costs, how well it performs, and how many it sells, on paper, which are what matter in order to sell mass numbers of the product.
Pemalite said:
Downsampling/Supersampling means that 4k can look better on a 1080P display than native 1080P content on a 1080P display. |
Who understands this though, and why isn't it what's being pushed in marketing instead of 4k? How many people take the time to watch the review and comparison video's for a bunch of different games, vs how many just spend a few minutes looking up specs and sales or flat out take whatever they're told by friends as gospel?
People in general don't want to get screwed. If it looks like they are getting the better deal, many will just roll with it, without taking the time to understand whether it's just marketing BS or not. Pro and XB1X which were apparently supposed to keep gamers from going to PC (more so Pro), weren't marketed as the 'world's most powerful console' for nothing. The closer the hardware becomes in terms of capability, the more creative marketing needs to get with the numbers. Either that or they have to both stop focusing on the hardware PR, but is either going to trust the other to do that? Right now, while MS may be more willing to do so, PS can't really because their present direction still requires selling plenty of hardware.