Jumpin said:
I was only pointing out that the dev team for Town is not synonymous with the skillset required for the National Dex. What you are saying above is an entirely new argument, a bit of a red herring. It seems like what you're actually trying to say is that Gamefreak should not make other games (Town in this case) because they take resources away from knocking adding in items from an endless list of fan-requested features that could be in Pokemon games. In other words, you want Gamefreak to only ever churn out Pokemon games. I don't have much of an opinion on that. Other than it's a bit sad that we can't see what other games they want to make. I don't even know what you mean by "Contests" and "Battle Frontier" but Multiple regions (as in numerous game worlds?) alone sounds like a very tall order. Maybe Town won't be a decent RPG in your book. |
The thing is, I don't hate town. For all we know, it might be the best game ever, it might be the worst, we don't know. But in regards to the state of Pokemon development, they have been diverting resources from Sword/Shield from years now (USUM and Let's Go), and now they want another high profile game, this time a non-pokemon one. If Town turns out to be bad, it will be the proof of GF overstretching beyond their capabilities, and if it's good, people are going to invariably (and justifyingly so) ask where that dedication was on the Pokemon game. Unless Town becomes a Splatoont-like success, it's a lose/lose situation for them, which could've been avoided by either having a better organization or a bigger team.
Also, it might just be me, but the first thought that came to mind when Town was announced was that it was a trial run for things like the engine, artstyle and mechanics for the next Pokemon, which is not the case since they have different people working on each one (under the same studio, but still). I can't avoid being somewhat dissapointed in the difference of the presentation. Town looks way better than Sword Shield...










