Jumpin said:
You’re making a couple of big assumptions here. 1. You’re making the assumption that 2D has more flexibility and is easier than 3D. On top of this, you’re making the assumption that 3D artists and modellers can do 2D art easier. That 2D animation is easier. 2. The assumption that a 2D world offers more possibilities than a 3D world. 2. The assumption that the resources being used to make the game Town would also have the skill sets required to build this “national dex” thing. |
While I agree that I may have overestimate the power difference between 2D and 3D design, I'm also using it because, at least in my eyes, the problems with the series began in earnest with the jump to 3D. And while correlation is not causation, I wanted to explore this line of thinking. Most of the games GF have been 2D, so it would not be difficult to assume they would have more difficulties realizing their vision on 3D rather than the tried and tested 2D. And I also wanted to know whether people would accept a complete game on 2D rather than one with missing features on 3D.
Regardless of 2D or 3D, this lack of features cannot, and should not, be just merrily accepted. This is just going to get worse and worse if we don't make a clear stance against it.
Also, no shit the resources for Town would be better used on Pokemon. Even if they didn't fix the National Dex, there's also things like Triple/Rotational battles, Mega Evolutions, Z moves... And all of the fan requested features that probably won't come such as the Battle Frontier, Contests, multiple regions... If the people in charge of Town can't do none of this things, I wouldn't trust them with Town as a decent RPG either.