N64 and Gamecube eras were significantly worse, IMO, because it was like one decade long drought. Wii U was a much shorter dark age.
During the N64 and Gamecube era it wasn’t a situation like on the Wii or Switch where “there’s no games this month,” but in fact there were 30-60 games that month, just nothing 5-star; N64 and Gamecube had months where there were literally NO new games released. I don’t recall the Wii U having this issue, there were always new games each week.
Another couple of issues. With a few exceptions like Donkey Kong 64, Zelda 64, and Ogre Battle 64: N64 games were generally really short and really expensive. Gamecube had the lowest number of exclusives on a Nintendo home console, ever, and just about all the rest were uninspired and lacklustre PS2 ports, usually with missing content or functionality.
I describe myself as a little dose of toxic masculinity.