linkink said:
curl-6 said:
It wasn't just a "slow" year, there were literal months were no new games came out at all, and 12 months passed without a big release. By the time stuff like Mario Kart arrived, while it did boost hardware sales, it was too late to save it; the Wii U had been established in the minds of the general public as a shitty failed system with no games.
Plus Smash 4's potential to push Wii U sales was crippled by the fact that you could also play it on the 3DS, so that's what the Japanese did, they bought it on the successful system they already had and liked, and hence had little or no reason to buy a Wii U for it.
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it was to late to save because nobody was gonna buy it, nobody was interested in the hardware to begin with. WII U got DQ game in march that could be considered a big even though it was just a port, and it sold pretty well.
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Nobody's denying the hardware was shit, but you're vastly underselling just how mind-blowing awful Wii U's software situation was and the impact that had. I know because I was there, I was an early Wii U adopter.
DQX on Wii U wasn't big cos not only was it already out on Wii but it wasn't a proper DQ game to begin with, it was an MMO, which was not what Japanese players wanted.