0D0 said:
I'd say that PS4 almost didn't have competition. It was fighting Wii U in Japan. We must consider that too. Even though I agree with you that games are very important, I believe portability is much more. Wii U had lots of great games that cater to the Japanese. It had almost everything Nintendo-wise and regarding Nintendo consoles, usually Nintendo games are the only ones that matter and about the easiest to become million sellers. In terms of games, Wii U was brilliant for the Japanese audience. Wii U looked very flawed for the worldwide audience, but for the Japanese, it looked like a very good and decent home console, a proper Wii successor. |
As Rol pointed out, the Wii U's library may not look lightyears behind the Switch at a glance, but then you have to remember that on Wii U those games were stretched thin over more than 4 years with crippling game droughts in between, with some like BOTW releasing after the system was already dead. On Switch, by contrast, a superior library has been amassed in less than half the time, resulting in a much faster and more consistent stream of relevant software to keep sales going. A game like BOTW as a launch title obviously does more good for hardware sales than BOTW launching on a dead platform.








