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Nuvendil said:
linkink said:

Like years, no. it's looks much better no doubt.

If the right concessions were made there is no reason to believe 60fps, wasn't possible. let's not forget Rise of tomb raider runs at 720p/30fps on 360. Switch is more power powerful, and modern.

That compares the PC versions with New Order maxed out.  It does not represent 360 vs PS4.  And in general, Wolf 2 has a massively higher geometric density, much higher res textures, far more sophisticated lighting, gpu accelerated particles,  and much more.  New Colossus struggled to lock in 60 on PS4, it's far more demanding than New Order.

Yeah, I just finished replaying New Order on 360 less than two weeks ago, and it's definitely not in the same league as Doom 2016 or Wolfenstein II in terms of tech, it looks like a game from 2006, whereas the Switch ports look like current gen games, just blurrier.

I suspect a big part of this equation that's being overlooked is cost. Sure, they could have rebuilt Doom or Wolfenstein II from scratch to run at 60fps on Switch, but that would've cost a lot more than just cutting the framerate in half and tuning down the settings until it runs okay. Panic Button's approach was, most likely, simply the more profitable one.