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eva01beserk said:
Oneeee-Chan!!! said:

.

Lisa su didin't mention XBOX .

For some reason that gives me a bad feeling. I get the feeling MS might have to pay a  bit more just for similar performance to sony. She did say that AMD started development on navy but then SONY got interested and funded them, or part im forgeting. This could end up being like bluray that ms had to pay a small royalty for every xbox sold.

With speculation on how the TF's will unfold for Navi with RDNA now, if the TF number is lower for the Navi cards, like how Nvidia's TF is usually below Radeon but has greater performance, it wouldn't be crazy to think MS may just use Radeon VII. It's already on 7nm, only launched 6 months prior to Navi, and very well may allow Anaconda to claim the performance crown on paper, even though the performance could be similar to Navi in PS5, or potentially even sightly weaker on screen. Ray tracing has been shown to be possible on Vega, and we don't know for sure about Navi yet, but both consoles could support ray tracing using these. Based on the price of Radeon VII vs the rumored prices of Navi, if Anaconda used VII, it would likely end up more expensive than PS5 at launch, or MS would have to eat that early input cost to match PS5.

Question is whether or not it would be worth it vs paying a royalty on Navi, if it's not (timed) exclusive for PS consoles. I also wouldn't find it crazy to think maybe MS wanted to use Navi and didn't want to pay royalties, so they gave SNY a wicked deal on Azure and in turn SNY allows MS to use Navi free of charge. This would allow PS to better compete with XB in the cloud and would allow XB to better compete with PS in consumer hardware.