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super_etecoon said:
The odds of us ever getting a true Super Mario bros. 2 sequel seem to get lower and lower each year. And that's probably for good reason. Doki Doki Panic has lent plenty of its assets/movesets to the Mario universe and the games are richer for it, but there's no denying that it wasn't a true Mario game. This gives us the perfect opportunity to revisit that world without the commitment of an entire game, or the very real threat that attempting a sequel could upend the tea set, as it were, of the Mario universe once again.

I think the assets are ready to go and their exclusion from the video was intentional to A) get us clamoring on about the possibilities, and B) give Nintendo a real whammy to unleash during E3, and just weeks before the game releases.

And who knows, maybe releasing these toolsets upon the Mario fandom will give the developers at Nintendo excellent fodder if they do decide to return to Subcon

I know it feels very different from the other Mario games, but with all the mechanics Mario borrowed from Doki Doki Panic, it really feels like the series belong together now, and since it doesn't have to translate to the first 4 styles, they can just let SMB2 be its quirky self. If the assets are ready though, it'll be a very interesting E3. But if they're not, that doesn't mean they won't reveal the DLC at E3 with what they have so far.

I'm surprised anybody is still hanging on for a SMB2 sequel though. I definitely want to see Wart again, but they've put so many of SMB2's mechanics into other games that I never really saw the need for a direct sequel in the spirit of the first's mechanics. Now going back to Subcon, on the other hand, would be pretty neat. But if Nintendo is going to make a new 2D Mario game that isn't NSMB, which I hope they do, I'd rather they create a whole new style, one that could feature in SMM3 down the road, and integrate with the other 4 styles.