thismeintiel said:
Which if the Gonzalo is the PS5s chip, that means 12.9 Tflops, according to DF. I highly doubt MS is going to top that, as I thought a rumor for the Anaconda was 12 Tflops. Even if they do, I doubt it will be by even 1 whole Tflop. Xbox is going to have a tough time if it can't tout being vastly more powerful. |
| eva01beserk said: @Thismentiel I dont remember sony pushing the most powerfull when they had the advantage. I could be wrong. But i believe only MS did and it was after most people came to accept that MS had problems with exclusive quantity and quality. I dont think that would fly in th 9th gen anymore so it might be ok to say it a few time but like now where is basicly every add would be stupid. |

I don't think PS really used it for base PS4, but at that time PS themselves weren't really pushing the power narrative. Yet PS used it for Pro, after XB already started using it for Project Scorpio and will use it again if Anaconda has weaker performance on paper. After the marketing push MS had behind XB1X using this slogan, PS will surely want to throw it in the face of MS since that's one of the things their customers have been using to justify remaining on the XB platform.
It's hard to believe MS will go above $499, but if the two SKU approach is true, they could very well get away with it, especially if PS5 is in fact $499 at launch. If you have a $499 PS5, then MS can launch Lockhart anywhere from $299-$399, and they can launch Anaconda at $599. If Lockhart were 6TF give or take, at $399, it would fall right into place where XB1X would have dropped to next, which is the "sweet spot". That should lead to much better sales for Lockhart in comparison to XB1, which means it doesn't really matter who buys Anaconda, just as long as enough are sold to make the upper tier worth it going forward. Even if Anaconda didn't sell much, it would still allow MS the bragging rights and marketing to be able to say we have the strongest hardware on the market, even if it's only say 10% of total next gen sales.
If this is the case, it will be interesting to see what PS does, and whether or not they drop $50 or so to try and better compete in terms of price with Lockhart, because there won't be anything they can do to compete with a $599 Anaconda aside from large multi game bundles.
On the other hand, if Lockhart was $299-$349, and Anaconda is $500-$600, then it very well may be in the best interest of PS to keep the price of PS5 higher at $499 if possible. This would be done to make customers question Lockhart. If you're buying a next gen console, and one is $299, and the other two are $499 or higher, your going to ask yourself which one is out of place and does it belong? If PS only has one console at $499, and MS also has one around that price, but they also have a $299 SKU, is it really going to cut it? Is it going to lead to buying $100 or more in accessories down the line to make up for the initial low price? If PS5 is expensive enough to manufacture that they can't bring the single SKU price down to compete with Lockhart, then keeping the price up around Anaconda will give them the best chance of consumers passing up on Lockhart for the next step up in price, which would be PS5.
Last edited by EricHiggin - on 12 May 2019PS1 - ! - We must build a console that can alert our enemies.
PS2 - @- We must build a console that offers online living room gaming.
PS3 - #- We must build a console that’s powerful, social, costs and does everything.
PS4 - $- We must build a console that’s affordable, charges for services, and pumps out exclusives.
PRO -%-We must build a console that's VR ready, checkerboard upscales, and sells but a fraction of the money printer.
PS5 - ^ -We must build a console that’s a generational cross product, with RT lighting, and price hiking.
PRO -&- We must build a console that Super Res upscales and continues the cost increases.







