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HoloDust said:
curl-6 said:

Yeah, I feel like more than any game previously released on the system, Hellblade really seems to indicate that the Switch has still has untapped potential and that we haven't yet seen the full extent of how far it can be pushed.

2 years ago, I never imagined Switch would ever be producing results like this.

Let's not get ahead of oursleves. Hellblade looks quite fine in its best version(s) and it's really good port, but besides quite substantial cut downs, its very confined game to start with that would've been able to run on PS360.

Not like this though. A theoretical PS3/360 port might be able to retain the core gameplay framework but it wouldn't even look like Hellblade anymore as you'd have to gut the rendering pipeline and crush its RAM footprint down to less than 1/6th the size of even the Switch version.