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Bofferbrauer2 said:
Mr Puggsly said:

1. I don't disagree, but the cost disparity between a disc and memory cart (with a lot of space) is still pretty significant. I believe that will still be the case in the 9th gen or much of it.

2. Carts are still a step behind in storage space. I mean Switch is boasting about 64GB carts that will rarely be used while 9th gen discs will likely hold 100GB. Maybe in the 10th gen carts with 128-512GB will be cheap and viable.

Again, I think 100GB is fine for most games. Especially if more games just put offline content on the disc. Anthem is an online game only, the disc is basically just access to the game. At this point all the data on the Anthem disc could be useless. Same goes for Destiny 1 and 2, Sea of Thieves and other online games.

Anthem and the other games you mentioned are online only games, but all the textures, models and so on need to be installed and calculated from the console. If it would just be to access the game, then you would just stream the game, which is another thing entirely.

I'm suggesting the updates can sometimes replace all the data entirely, textures and assets included. Like Halo:MCC had a 80+GB patch, that's clearly the entire game being replaced. I think MK11 on Switch is gonna have 22GB patch at launch, that's probably the entire game as well.

When an online only game has updates that replaces all the content or most of it, the disc is literally just access to the game. Destiny and Elder Scrolls Online comes to mind for doing that.